Dungeon Dude
My first real attempt to create a little pico 8 game.
Arrow keys to move.
Z to attack.
X to drop a bomb.
Development log
- where did the candles go????4 days ago
- the animation update5 days ago
- bomb update (FINAL)7 days ago
- the bomb update (TWO)7 days ago
- the bomb update8 days ago

Comments
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Level 1: oh, this isn't bad! I figured this out!
Level 6: THIS IS BAD, THIS IS VERY VERY BAD!!
Excellent work haha that was very fun to try out. I would have loved to see an indication of health on the enemies when they got stronger, the 1 hit turning into 2 hits caught me off guard! I haven't made anything with the Pico 8, I just learned about it, what you made was a lot of fun and incredibly stressful by the end! Solid work, keep it up!
Hehe, glad you liked it! I actually tried to give enemies their own health bar or something to indicate how much health they had but couldn't get it to work how I wanted. Could be something for me to revisit in the future though.
I think pico 8 is honestly a nice little tool, but it can be pretty jarring if you're coming from other engines like Unity or Godot, and even more so if you're not familiar with lua. I definitely had some growing pains trying to learn how to use it because it's really different than what I'm used to working with. But once things started clicking it became sooo much more fun to use.
Fair enough, that makes sense! It was a lot of fun to check out, looking forward to seeing your future games, keep it up!
Thanks! :D
Your suggestion about adding health bars has been added :)
Also... BOMBS!
I did much better that round haha! I felt like I got to a certain point and the gameplay got too repetitive, but dude, the bombs and health add a lot to the game! I think you could keep adding to this and just see where it goes if you want to turn it into a full lil arcade game. Adding random weapon drops, more enemy variety, bosses, you could turn this into a fun mini Arcade style Pico 8 Vampire Survivors. Once again, well done, I enjoyed the updates haha!

Yeah, I actually think the bombs are really satisfying, but as you said, the gameplay did get a bit stale (and a bit too easy) after a while which is the next problem I'm trying to solve. Don't know how far I'll take this project but I appreciate the input as always, thanks for playing :)